Inspectors, Testers, Sorters, Samplers, and Weighers

Johannesburg FULL TIME R16,667 - R33,333 / Month
(R200,000 - R400,000 / Year)

Job Description

We are seeking Inspectors, Testers, Sorters, Samplers, and Weighers to join our game development team. The ideal candidates will be meticulous and detail-oriented, ensuring that all visual effects enhance gameplay while meeting industry standards.

Responsibilities

  • Develop and implement high-quality tile shaders for our games.
  • Collaborate with artists and developers to ensure consistency and quality across all aspects of the game.
  • Optimize shaders for performance and memory usage.
  • Stay up to date with industry trends and best practices.
  • Maintain documentation and ensure knowledge sharing within the team.
  • Assist in troubleshooting and refining tile-related technologies.
  • Participate in team meetings to discuss project progress and challenges.

Requirements

Education
  • Bachelor's degree in Computer Science, Graphic Design, or a related field
Experience
  • 2+ years of experience in tile shading or a related field
Technical Skills
  • Photoshop
  • Unity
  • C++
  • Python
Soft Skills
  • Problem-solving
  • Communication
  • Creativity

Advantageous

  • Experience with shader programming languages such as HLSL or GLSL.: Familiarity with industry-standard shader coding practices.
  • Knowledge of 3D modeling and animation.: Ability to create and manage 3D assets for video games.

Benefits

  • Competitive salary package
  • Health and wellness benefits
  • Flexible working hours
  • Opportunities for professional development

Company Culture

  • Innovation: We prioritise innovation and creativity, encouraging our team to push boundaries and think outside the box.
  • Collaboration: We foster a collaborative and inclusive environment where team members can share ideas and support each other.
  • Growth Opportunities: We value personal and professional growth, supporting our employees through training and mentorship.
Status: Closed