We are seeking Inspectors, Testers, Sorters, Samplers, and Weighers to join our game development team. The ideal candidates will be meticulous and detail-oriented, ensuring that all visual effects enhance gameplay while meeting industry standards.
Responsibilities
Develop and implement high-quality tile shaders for our games.
Collaborate with artists and developers to ensure consistency and quality across all aspects of the game.
Optimize shaders for performance and memory usage.
Stay up to date with industry trends and best practices.
Maintain documentation and ensure knowledge sharing within the team.
Assist in troubleshooting and refining tile-related technologies.
Participate in team meetings to discuss project progress and challenges.
Requirements
Education
Bachelor's degree in Computer Science, Graphic Design, or a related field
Experience
2+ years of experience in tile shading or a related field
Technical Skills
Photoshop
Unity
C++
Python
Soft Skills
Problem-solving
Communication
Creativity
Advantageous
Experience with shader programming languages such as HLSL or GLSL.: Familiarity with industry-standard shader coding practices.
Knowledge of 3D modeling and animation.: Ability to create and manage 3D assets for video games.
Benefits
Competitive salary package
Health and wellness benefits
Flexible working hours
Opportunities for professional development
Company Culture
Innovation: We prioritise innovation and creativity, encouraging our team to push boundaries and think outside the box.
Collaboration: We foster a collaborative and inclusive environment where team members can share ideas and support each other.
Growth Opportunities: We value personal and professional growth, supporting our employees through training and mentorship.
Status: Closed
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